The PS4 version of The Walking Dead brings absolutely nothing new to the table other than the fact that it’s now playable on Sony’s shiny new console. If you’ve never played the game before, it’s well worth experiencing – and with no word on a save import feature for Season Three, the existing fans among you may yet have to work through it again anyway, if you want to convert your progress to the PS4. For those who’ve spent the past couple of years braving a zombie apocalypse, the title focuses more on the relationship between survivors, rather than encounters with the undead. In core content terms, though, this is the same heartbreaking adventure that you may or may not have experienced before. Given that the game has never been a particularly smooth performer, many hoped that the transition to next-gen hardware would finally allow the developer to wring out any remaining bugs and technical issues – but such desires have only been partially fulfilled. The game – a series of five heart wrenching episodes, and a further sixth add-on – would go on to win a plethora of awards, including a bevy of Game of the Year gongs.Īnd that’s seen the title release on pretty much every system aside from the Wii U – it even has an Ouya outing – with the PlayStation 4 the latest platform in the title’s ever increasing portfolio. That changed when it introduced the world to the tale of Lee Everett and his adorable sidekick Clementine. The Californian company had previously enjoyed varying levels of success with its Sam & Max series, but was still looking for a smash hit at the time. Telltale Games had been around for quite some time before it deployed the first instalment in its episodic The Walking Dead tie-in way back in 2012.
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